The Mooseman (Demo) Mac OS

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RADEON SMARTSHADER™ Demo for Mac OS X 10.4.6 Universal

June 2006

  1. The Mooseman is an atmospheric 2D adventure game set in the mysterious lands of Perm chud' tribes. The player's avatar is the Mooseman; a mythological character from perm animal style objects, which we were greatly inspired. You are a mythical character called the Mooseman.
  2. The Mooseman is also a gentle puzzle game. Looking forward to this. I've always enjoyed games that focus on the atmosphere and The Mooseman delivers. Not only does it look good, the soundtrack and audio effects are excellent. I can't find anything that I don't like about this game. I'm not even upset that.

The programs provided in this collection are for demonstration purposes only and require Mac OS X 10.4.6

Contents
  • Supported ATI Graphics Cards
  • Minimum Requirements: Mac OS X
  • Recommended System Example
  • Technical Demo Overview
  • Demo Launching Instructions
The Mooseman (Demo) Mac OS

Hardware/Software Requirements

Supported ATI Graphics Cards
Mac OS X 10.4.6
  • ATI RADEON X1600 (MacBookPro)
  • ATI RADEON X1600 (iMac)
  • RADEON X800XT Mac Edition
  • ATI RADEON X850XT

Minimum Requirements: Mac OS X

  • Power Macintosh computer with AGP & supported ATI graphics card
  • Mac OS X 10.4.6 or newer
  • 512MB of System Memory (RAM)
  • 256MB of Video Memory (VRAM)

The SMARTSHADER demo require OpenGL functionality.

Recommended System Example:

  • Power Macintosh G5 Dual 2.0GHz
  • RADEON X800XT Mac Edition
  • 17' or larger Monitor or LCD Panel
  • Mac OS X 10.4.6 Tiger Update
  • 1024 MB or more System Memory (RAM)
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Release Notes

Technical Demo Overview
SmartShader™ 2.1
Is the second generation of cinematic shader technology from ATI, allowing users to experience complex, movie-quality effects in next-generation 3D games and applications. Key features include:
• Full support for programmable vertex and pixel shaders in hardware
• 2.0 Vertex Shaders support vertex programs up to 65,280 instructions with flow control (loops, branches & subroutines)
• 2.0 Pixel Shaders support up to 16 textures per rendering pass with gamma correction
• New F-buffer technology supports fragment shader programs of unlimited length
• High dimension floating point textures
• 128-bit, 64-bit & 32-bit per pixel floating point color formats
• Multiple render targets
• Shadow volume rendering acceleration
• Complete feature set also supported in OpenGL ® via extensions

The included demo applications highlight some features of ATI's SMARTSHADER technology. ATI's SMARTSHADER technology includes advanced programmable Vertex and Pixel shaders. The demo apps require the newest versions of OpenGL found in the Tiger (10.4.6+) releases of Mac OS X.
Vertex and Pixel shaders are part of a new paradigm shift in graphics technology which allow developers to have unprecedented control of how every pixel on the screen looks. Instead of being limited to the fixed functionality of the hardware, developers can now send small programs to the GPU which completely alter its behavior. With this flexibility, shader capable hardware can provide effects which were either too computationally expensive or impossible to previously perform in real time. The RADEON X800XT allows the developer to expose dramatic lighting effects, soft shadows, realistic cloth movement, reflective/refractive water with waves, and dynamic environmental effects such as waving grass or even the movement of leaves in a tree. These are just a small subset of what is now possible using the newest ATI RADEON technologies. As developers start taking advantage of shaders, you'll see computer generated imagery rise to the next level of realism.

For more information on SMARTSHADER and other ATI technologies, please see the ATI Web site and ATI Developer Relations pages.

Demo Launching Instructions

Drag the ATI Subsurface demo to your local disk from the mounted image.
Double-click the copied 'ATI Subsurface Demo' file to launch.

Simple Instructions: Press ESC key to view on-screen menu. Select from the on-screen menu using the cursor keys, press RETURN to select. Command-Q to exit.

The Mooseman (demo) Mac Os 11

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The mooseman (demo) mac os download

Hardware/Software Requirements

Supported ATI Graphics Cards
Mac OS X 10.4.6
  • ATI RADEON X1600 (MacBookPro)
  • ATI RADEON X1600 (iMac)
  • RADEON X800XT Mac Edition
  • ATI RADEON X850XT

Minimum Requirements: Mac OS X

  • Power Macintosh computer with AGP & supported ATI graphics card
  • Mac OS X 10.4.6 or newer
  • 512MB of System Memory (RAM)
  • 256MB of Video Memory (VRAM)

The SMARTSHADER demo require OpenGL functionality.

Recommended System Example:

  • Power Macintosh G5 Dual 2.0GHz
  • RADEON X800XT Mac Edition
  • 17' or larger Monitor or LCD Panel
  • Mac OS X 10.4.6 Tiger Update
  • 1024 MB or more System Memory (RAM)
top | contents
Release Notes

Technical Demo Overview
SmartShader™ 2.1
Is the second generation of cinematic shader technology from ATI, allowing users to experience complex, movie-quality effects in next-generation 3D games and applications. Key features include:
• Full support for programmable vertex and pixel shaders in hardware
• 2.0 Vertex Shaders support vertex programs up to 65,280 instructions with flow control (loops, branches & subroutines)
• 2.0 Pixel Shaders support up to 16 textures per rendering pass with gamma correction
• New F-buffer technology supports fragment shader programs of unlimited length
• High dimension floating point textures
• 128-bit, 64-bit & 32-bit per pixel floating point color formats
• Multiple render targets
• Shadow volume rendering acceleration
• Complete feature set also supported in OpenGL ® via extensions

The included demo applications highlight some features of ATI's SMARTSHADER technology. ATI's SMARTSHADER technology includes advanced programmable Vertex and Pixel shaders. The demo apps require the newest versions of OpenGL found in the Tiger (10.4.6+) releases of Mac OS X.
Vertex and Pixel shaders are part of a new paradigm shift in graphics technology which allow developers to have unprecedented control of how every pixel on the screen looks. Instead of being limited to the fixed functionality of the hardware, developers can now send small programs to the GPU which completely alter its behavior. With this flexibility, shader capable hardware can provide effects which were either too computationally expensive or impossible to previously perform in real time. The RADEON X800XT allows the developer to expose dramatic lighting effects, soft shadows, realistic cloth movement, reflective/refractive water with waves, and dynamic environmental effects such as waving grass or even the movement of leaves in a tree. These are just a small subset of what is now possible using the newest ATI RADEON technologies. As developers start taking advantage of shaders, you'll see computer generated imagery rise to the next level of realism.

For more information on SMARTSHADER and other ATI technologies, please see the ATI Web site and ATI Developer Relations pages.

Demo Launching Instructions

Drag the ATI Subsurface demo to your local disk from the mounted image.
Double-click the copied 'ATI Subsurface Demo' file to launch.

Simple Instructions: Press ESC key to view on-screen menu. Select from the on-screen menu using the cursor keys, press RETURN to select. Command-Q to exit.

The Mooseman (demo) Mac Os 11

top | contents

The Mooseman (demo) Mac Os X

ATI, SMARTSHADER and RADEON are trademarks and/or registered trademarks of ATI Technologies, Inc. QuickTime, QuickDraw, Mac, Mac OS, Mac OS X and Macintosh are trademarks and/or registered trademarks of Apple Computer, Inc.
All other company and/or registered trademarks are trademarks and/or registered trademarks of their respective manufacturers.

The Mooseman (demo) Mac Os Download

Copyright © ATI Technologies Inc., 2006
www.ati.com





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